![]() PBL In the third and final step, you'll permute both layers. If you can already orient corners in one step on the 3x3, you will already have an alg for this step, but since you can ignore edges and centers (there are none), we can use some shorter algs than usual. ![]() This is the same step as on the 3x3 except there are only 8 cases. ![]() OLL In the second step, you'll orient the last layer. This step should only take about 4 moves on average, so it's easy to start planning the OLL during inspection. It is pretty easy to do and makes this step even more efficient. If you are not color neutral for solving the 2x2, you should make it a priority. This step is very easy and only requires a few moves. You do not need to solve a layer-just the face. Face 1 The first step is to just solve any face. It is a great method if you're looking to improve your 2x2 times. Learning to solve the 2x2 using the Ortega method requires very few algorithms and you probably already know most of them. ![]() It is more efficient than using a 3x3 method but not as advanced as methods like CLL or EG that require a large number of algorithms. The Ortega Method is an intermediate 2x2 method. ![]()
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